Born in Argentina, Patricio has worked in media since 1994 starting first as producer of a weekly TV show ranked 2nd in the market. Soon after he was approached to serve as producer and art director for a number of broadcast projects, as well as creative in advertising campaigns. But with his sights sets in new ventures, he moved to the U.S. in 2000.
Since receiving his Master’s Degree in Computer Animation he has worked in film, advertising, broadcast, and interactive media for companies like Method Studios, Splice, Janimation Studios, Hydraulx VFX, Luma Pictures, Asylum VFX, and Discovery Channel, to name a few. Patricio has also served as developer and subject matter expert in educational programs since 2003, as well as Thesis chair and lead instructor to future artists.
Proficient in all aspects of media production and post production he has over 15 years of expertise developing content and pipelines with tools such as Maya, Unreal, Unity, 3DMax, CryEngine, Flame, and Nuke, among others, and including emerging technologies such as VR and AR. Having served in a multitude of roles from VFX supervisor. producer, art director, compositor, matchmover, modeler, animator, and effects artist, Patricio has distinguished himself for his versatility and ability to fit the needs of any project and team to accomplish the desired results for any challenge.